Project 04 — Maya Modeling & Rendering
Exploring material contrast, lighting and perspective through 3D modelling in Autodesk Maya.
Overview
3D modelling in Autodesk Maya to explore material contrasts and surface qualities.
Through lighting design, the models create spatial depth, while varied camera focal lengths provide distinct visual perspectives. The work highlights how textures, reflections, and composition influence the perception of everyday objects.
Material, light and detail studies.



